The Commute: Friday, April 25th

The Commute: Friday, April 25th

Hosts: Rob

Description
On his ride home from work, Rob starts a new podcast! This week he talks about DC Comics movies, the cost of Gen Con, Non-Linear Storytelling, and more!

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2 thoughts on “The Commute: Friday, April 25th

  1. April 26, 2014 at 7:52 am

    Nice first episode. You picked up some topics I noticed before on facebook.

    Thanks for the feedback on indie rpg developers financial background. It’s always good to educate fans about some numbers. At least it’s always an issue in digital games, especially online games.

    About the “side quest” when not there, I totally agree on every detail of that rule. Personally, I don’t like to play with any numbers of players missing. I take it as a commitment, though of course real life goes first, but as a player as well as a Gm you should be aware that you have an appointment with those couple of people, hopefully all gaming friends, so whenever you miss it, you’ll disappoint a whole group. Nevertheless it can always happen. You already picked up the good point of it: asking the players to contribute to the GMs challange how to handle a missing player. Maybe there is a very good way to run the game with a player or two missing, and it’s more likely to notice it if more than one player/GM cares for it, so it doesn’t feel too much like the missing player occasion as watchable in The Gamers.

    Besides, the link on this page to DfD 7 is referring to this page instead of the real DfD 7.

  2. Michael Chase
    April 28, 2014 at 7:45 pm

    Glad you still have the creative urge, and the willingness to share what you create. It’s cool to be on my commute listening to somebody talk about something they actually care about or find interesting.

    The Non-linear storytelling thing is difficult for me to parse with my atrophied, chauvinist Western brain… I’ll need to look around for some examples.

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